Blizzard Entertainmentposted 18 days ago
$121,500 - $224,880/Yr
Full-time • Senior
Hybrid • Irvine, CA
Professional, Scientific, and Technical Services

About the position

At Blizzard, we craft genre-defining games and legendary worlds for all to share. Through unparalleled creativity and storytelling, we create immersive universes and iconic characters that are beloved across platforms, borders, backgrounds, and generations - only made possible by building a work environment that nurtures the artistry of game development and unleashes the aspirations of our people. As a Lead Gameplay Engineer, you will manage and grow a team of gameplay engineers working on creating world systems, gameplay creation pipelines, and implementation. You will organize and support the development of code frameworks, functional components, workflows, and creation tools, as well as collaborate in driving improvements in the underlying engine technology. You will work collaboratively with other leads and directors to define and execute a technical vision that meets the project's needs. This role is anticipated to be a full-time, hybrid work position, with some work on-site and some work-from-home. The home studio for this role is Irvine, CA.

Responsibilities

  • Manage, mentor, and be a passionate advocate for a group of gameplay engineers.
  • Define, communicate, and champion the technical vision for technology that facilitates the delivery of large volumes of AAA game elements such as missions, locations, and open-world systems.
  • Use your experience to improve the efficiency and capability of our designer and engineer workflows that directly relate to player-facing gameplay and systems.
  • Collaborate with designers and engineers on gameplay teams to learn and understand their needs, and offer technical solutions.
  • Optimize team productivity by supporting creation pipelines, tool development, and workflow improvements.

Requirements

  • 7+ years of experience in gameplay engineering or a combination of applicable training and experience.
  • Previous leadership experience including at least one shipped game title.
  • Experience delivering AAA-quality features and experiences as part of a cross-functional team including designers, artists, animators, level designers, FX artists, etc.
  • Experience working on real-time 3D games and their supporting editor and tool infrastructure.

Nice-to-haves

  • Experience developing using the Unreal engine (both C++ and Blueprint).
  • Experience creating technologies to enable large scale AAA game development productions to meet performance, scope, and timeline requirements.
  • Computer science, mathematics, physics, or related degree.
  • Experience developing and shipping AAA game titles for PC, Xbox, and/or PlayStation consoles.
  • Experience with large codebase.
  • Experience working on online multiplayer games.

Benefits

  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance.
  • 401(k) with Company match, tuition reimbursement, charitable donation matching.
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave.
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others.
  • Relocation assistance if required to move geographic locations for the job.
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