CD PROJEKT REDposted 2 days ago
Full-time • Senior
Boston, MA

About the position

CD PROJEKT RED is searching for a skilled Senior Cinematic Designer at our Boston Hub. Join our team dedicated to Cyberpunk 2, the follow-up to Cyberpunk 2077 and the next major video game in the Cyberpunk franchise. The Cinematics Team excels in developing highly interactive cinematic sequences, leveraging animation libraries and motion capture to merge the realms of film and gaming uniquely. If your passion for cinema equals your interest in narrative design, and you're as adept with a camera as with visual scripting, this role is perfect for you. Working alongside our storytellers, you will craft interactive experiences that range from emotionally compelling to action-packed. We have a diverse array of storytelling opportunities awaiting you!

Responsibilities

  • Creating compelling scenes with excellent pacing, acting, cinematography, editing and timing.
  • Script and implement seamless, in-game sequences.
  • Communicating with Designers, other departments and Leads to improve readability of visual storytelling and establish perfect continuity of the story with gameplay.
  • Setting up actor staging and cameras using custom and library animations.
  • Working on mocap stage with actors, helping Cinematic Director with mocap-shoot preparation.
  • Completing tasks on time in high quality.
  • Following and maintaining pipelines and technical requirements.

Requirements

  • 8 years of AAA games development experience (doing long-form projects from inception to completion).
  • Deep understanding of what creates great storytelling and how to use means of expression to create coherent and memorable scenes and sequences.
  • Thorough understanding of acting including posing and timing.
  • Experience with narrative design and interactive storytelling, using visual scripting.
  • Great knowledge of cinematography and editing.
  • Experience working with a screenplay.
  • Experience directing and/or acting.
  • Self-motivated team player.
  • Experience with at least one of the following game engines: Unreal (preferably), Unity, Godot, REDkit etc.
  • Technical problem-solving.
  • Quick to adapt to company proprietary software.
  • Excellent verbal and written communication skills.

Nice-to-haves

  • Interest in the RPG-action genre.
  • Experience with MotionBuilder/Maya.

Benefits

  • Company paid medical healthcare (dental vision & mental).
  • Paid Leave — 20 days of holiday for every team member per year (26 days after two years).
  • No dress-code — we like to keep it casual.
  • 401K with employer matching.
  • Gym Membership Reimbursement.
  • Flexible working hours.
  • Trainings, lectures and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available.
  • Merch — regular chances to nab some cool swag!
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.
  • Dog-friendly office — dog owner? Bring your pooch with you and look after them while working!
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.
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