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MobilityWareposted 14 days ago
$25 - $30/Yr
Intern
Irvine, CA
Publishing Industries

About the position

Want to impact the world? We Bring Joy to Others, one game at a time. And by others, we mean tens of millions of players, every single day. You'll be in the early stages of your journey into excellence. You'll be looking for a place you can become a hands-on Engineer, using Unity C# for features, ongoing support, and entirely new games. You'll thrive in a dynamic environment, contributing to the engineering success of dozens of live titles, with more every year. Whatever aspect of engineering you eventually fall in love with, you'll be a strong team player who iterates without attachment while learning from others. You'll be empowered, adaptable, and hungry for lifelong learning. You'll value your work, your customers, and the ability to bring joy to others.

Responsibilities

  • Be a Client Engineer that helps ship successful evergreen games
  • Build, maintain, and enhance games in Unity C#
  • Triage bugs, integrate SDK's, and develop reliable code
  • Develop tools, utilities, and pipelines for our designers, production staff, and artists
  • Communicate timelines, own tasks, and participate in Scrums

Requirements

  • Current student obtaining a degree in Bachelor of Science with an emphasis on computer science (or related) degree
  • Unity C# experience with 2D, UI, and/or Game Logic
  • Learning to build reliable, maintainable code
  • A growth mindset that embraces lifelong learning
  • Excited about evergreen games that impact millions of players

Benefits

  • Hourly pay range for this internship position is $25 to $30 per hour
  • Opportunity to be part of an actual game team, developing real games
  • Acquire critical soft skills needed to succeed as a professional game developer
  • Real-time feedback to increase learning
  • Potential for full-time hire after internship
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