ByteDanceposted 15 days ago
San Jose, CA
Publishing Industries

About the position

Founded in 2012, ByteDance's mission is to inspire creativity and enrich life. With a suite of more than a dozen products, including TikTok, as well as platforms specific to the China market, including Toutiao, Douyin, and Xigua, ByteDance has made it easier and more fun for people to connect with, consume, and create content. Creation is the core of ByteDance's purpose. Our products are built to help imaginations thrive. This is doubly true of the teams that make our innovations possible. Together, we inspire creativity and enrich life - a mission we aim towards achieving every day. To us, every challenge, no matter how ambiguous, is an opportunity; to learn, to innovate, and to grow as one team. Status quo? Never. Courage? Always. At ByteDance, we create together and grow together. That's how we drive impact - for ourselves, our company, and the users we serve. Join us.

Responsibilities

  • Write asset conversion pipelines for materials, geometry, and scenes
  • Write Editor tools and export pipelines for Unity or Unreal Engine
  • Help integrate new runtime features with Unity tools and build pipelines
  • Help drive Pico Unity developer SDK's and XR tool packages
  • Developer ecosystem support, addressing developer pain points.
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