Symvionicsposted 16 days ago
Full-time
San Jose, CA
Professional, Scientific, and Technical Services

About the position

SYMVIONICS has an Opening for a Software Graphics Engineer located at NASA Ames Research Center- Moffett Field, CA. The individual will be responsible for software used in support of the NASA Ames Research Flight Simulation Facilities. The Software Graphics Engineer will work with researchers to create, configure, integrate, and test distributed real-time aircraft and air traffic management simulations to fulfill research requirements, generate and validate research data, and provide support during human-in-the-loop simulation data collection to ensure research goals are met.

Responsibilities

  • Develop and maintain all aspects of the software that goes into simulations, focusing on graphical and display needs.
  • Work closely with the software development team to initiate, address, and test new features and bug fixes.
  • Collaborate with subject matter experts to develop realistic high-fidelity air traffic management simulation environments.
  • Create and modify simulator interfaces and displays for air traffic management and cockpit simulators.
  • Develop out-the-window displays for real-time motion and architecture and terrain models of airports and their surroundings.

Requirements

  • Bachelor's Degree or higher in Computer Science, Aerospace Engineering, Aeronautics, or similar.
  • Five to ten years of experience.
  • Expert-level knowledge of at least one of: C++, C, Java.
  • Intermediate experience with graphical programming and UI frameworks (e.g. OpenGL and Qt).
  • Working knowledge of Linux and shell scripting.
  • Experience with configuration management tools (such as Git and other Atlassian tools) and software life cycle practices.
  • Knowledge of 3D visualization for real-time applications.
  • Familiarization with CAD and 3D modeling software (e.g. AutoCAD, Presagis Creator, Autodesk 3ds MAX, Maya).
  • Understanding of the concept of 3D scene optimization for simulation, gaming, and VR environments.
  • Good knowledge of Photoshop for image processing.

Nice-to-haves

  • Intermediate experience with as many as possible of: C++, C, Java, Python, Julia, Perl, Matlab.
  • Real-time or embedded programming experience.
  • Passion for computer graphics.
  • Ability to work and learn new tools independently.
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