Strykerposted 18 days ago
Portage, MI

About the position

Stryker is one of the world’s leading medical technology companies and is dedicated to helping healthcare professionals perform their jobs more efficiently while enhancing patient care. The Company offers a diverse array of innovative medical technologies, including reconstructive, medical, surgical, and neurotechnology and spine products to help people lead more active and more satisfying lives. The Orthopedic Instruments team at Stryker is currently seeking a Staff Engineer – Application software located in Kalamazoo, Michigan. Learn more about the Orthopedic Instruments Team by clicking here: Orthopedic Instruments.

Responsibilities

  • Design and test prototypes.
  • Solve problems and evaluate solutions against requirements.
  • Conduct research to support product design.
  • Translate user needs into design specifications.
  • Analyze and fix complex design issues.
  • Balance design tradeoffs independently.
  • Develop software systems, estimate development time, and create necessary project documents.
  • Advance solutions by understanding customer needs, market trends, and clinical procedures, supporting customer feedback sessions, and demonstrating financial understanding.
  • Mentor others in industry standards, design requirements, and test strategies.
  • Lead and refine engineering documentation.
  • Guide R&D procedures like design controls and risk management according to the Quality Management System.
  • Work with various departments to ensure project success, improve processes, and build relationships across engineering groups.
  • Support product development from concept to release, implement algorithms, write technical documentation, drive testing, design software for medical devices, and apply design principles, coding standards, and best practices in code reviews, ensuring high-quality results.

Requirements

  • Bachelor's or Master's degree in Computer Science, Computer Engineering, Robotics, or a related field.
  • 4+ years of work experience in relevant areas.
  • Proficiency in C++ and Object-Oriented Programming.

Nice-to-haves

  • Proficiency in modern C++ (C++14, C++17, C++20), object-oriented design, templates, and STL.
  • Experience with multi-threaded codebases and performance optimization.
  • Proficiency with IDEs like Qt Creator or Visual Studio.
  • Experience with static and dynamic analysis tools (e.g., Valgrind, AddressSanitizer, clang-tidy) and unit testing frameworks like CppUnit.
  • Experience in Linux development and target environments, including debugging, package management, and shell scripting.
  • Experience with Qt libraries, OpenGL or similar graphics APIs (e.g., Vulkan), GLSL for custom shaders and understanding of real-time rendering and 3D geometry.
  • Knowledge of the Software Development Life Cycle (SDLC), creating time/resource estimates, using Application Lifecycle Management tools and regulatory standards.
  • Experience with agile methodologies and development lifecycles.
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