Qualcommposted 19 days ago
$141,600 - $212,400/Yr
Full-time • Mid Level
Remote • San Diego, CA
Computer and Electronic Product Manufacturing

About the position

Qualcomm Technologies, Inc. is seeking a candidate for a position in the Engineering Group, specifically within Graphics Software Engineering. The ideal candidate will possess strong C/C++ programming skills, familiarity with a GPGPU API such as CUDA or OpenCL, and a solid understanding of data structures and algorithms, including object-oriented programming. The role requires a minimum of 5 years of experience in device driver development, programming experience with Graphics APIs such as OpenGL ES/Vulkan/DX11/DX12, and knowledge of GPGPU application development including Mathematical Operations and Image Processing.

Responsibilities

  • Leverages advanced Graphics knowledge and experience to architect, design, implement, verify, and optimize the structure and performance of critical GPU hardware, drivers, features, applications, and tools.
  • Writes code for complex features, drivers, and APIs using different languages (e.g., C, C++, perl, python) and ensures code will perform effectively on different platforms.
  • Develops and maintains comprehensive pre- and post-silicon tests using advanced tools and methods in different environments (e.g., simulation, emulation, on-device) to ensure optimal performance, stability, security, and identify issues.
  • Identifies deficiencies and proposes solutions to improve designs; implements quality improvements in industry standard APIs and GPU hardware.
  • Collaborates with cross-functional teams, customers, external stakeholders (developers and standards groups), and/or third-party vendors to expose new features and functionality that align with needs and goals for implementation and customization.
  • Writes detailed design documentation and feature descriptions for complex projects to guide developers and/or customers to use or implement software.

Requirements

  • Bachelor's degree in Applied Mathematics, Computer Science, Computer Engineering, Electrical Engineering, Software Engineering, or related field and 4+ years of Software Engineering, Hardware Engineering, Systems Engineering, Electrical Engineering, Game Rendering, or related work experience.
  • OR Master's degree in Applied Mathematics, Computer Science, Computer Engineering, Electrical Engineering, Software Engineering, or related field and 3+ years of Software Engineering, Hardware Engineering, Systems Engineering, Electrical Engineering, Game Rendering, or related work experience.
  • OR PhD in Applied Mathematics, Computer Science, Computer Engineering, Electrical Engineering, Software Engineering, or related field and 2+ years of Software Engineering, Hardware Engineering, Systems Engineering, Electrical Engineering, Game Rendering, or related work experience.
  • 1+ year of work experience with one or more programming language suitable for graphics (e.g., C++, C).

Benefits

  • Competitive annual discretionary bonus program
  • Opportunity for annual RSU grants
  • Comprehensive benefits package designed to support success at work, at home, and at play
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