As a Principal Software Engineer on the Content Access Platform (CAP) team, you will be responsible for the design and operation of numerous back end services that are the foundation of all of Riot's games worldwide. The Content Access Platform team owns and operates large-scale, globally distributed systems that support millions of players and fans. Our systems and services power a wide variety of in-game experiences ranging from missions and battle passes, to virtual currencies and player inventories. Through collaboration with internal platform teams and Riot's game development teams, you'll identify opportunities to centralize functionality and accelerate development by creating systems that are easy to use, scalable, reliable, and deployed around the globe. Your role will also extend beyond coding - you'll be a visionary leader, defining domain architecture and aligning technology strategies with enterprise goals. You'll mentor teams, drive innovation, and champion solutions that showcase the immense value of our work to Riot's game development teams and players. You will report to the Engineering Manager of the Content Access Platform team within Player Platform.