We are seeking a Software Engineer to design and build rich simulation environments, scaling our virtual fields in coverage, realism, and throughput. In this role, you will harness modern game development practices to leverage and extend industry-leading physics and rendering platforms such as NVIDIA Isaac Sim, Unity, or Unreal Engine to design and deliver synthetic environments that are dynamic, richly interactive, and photorealistic. You will build scalable content pipelines that enable rapid creation of diverse simulation scenarios within these virtual environments that will allow our software & operations teams to push the boundaries of robotics training and validation.