APPLE INC has the following available in Cupertino, California and various unanticipated locations throughout the USA. Developing prototypes with state-of-the-art technology to find the best experiences for the products. Collaborating closely with user experience teams to develop new visualization technologies to support software developer experiences on Apple's platforms. Designing, prototyping, and implementing standalone applications and tools for software developers. Working closely with outreach and evangelism groups to ensure developers know how to best leverage these tools. Design and implement automated testing for new applications, tools and Xcode extensions. Working closely with Apple's Human Interface design team to define the next generation of computing. Working closely with artists, designers, and engineers to define and prove new application concepts. Designing, prototyping, and implementing extensions to Xcode, Apple's integrated development environment. Working on GPU HW pipeline and GPU performance analysis and optimizations. Working collaboratively to improve architecture and code. 40 hours/week.